

The amount of gear to choose from also isn’t bad, but again, you’re not going to be blown away by the options here.

It’s something that I imagine will be fixed, but it is sort of inexcusable at the same time.

I also found it a bit annoying that the game didn’t want to remember my custom rider twice in a row after closing out the game and bringing it back up. " MXGP 2020 is not totally without improvements over last year’s game, but those improvements are so few and far between that it’s hard to recommend the game to anyone outside of the most hardcore Motocross enthusiasts out there." The customization more-or-less mirrors this attitude with enough preset colors to basically get where you want your character to be, but no custom colors or anything else that would really bring it up to a remarkable level. It’s enough modes, but in 2020 it does feel pretty mediocre. Neither feel particularly meaty, but they do meet the bare minimum with a Career mode, Grand Prix, time attack, multiplayer, and a championship mode which is basically a long string of races that you can arrange to just keep racing and earning XP without stopping. Just as you should expect at this point, MXGP has several modes and a reasonable amount of customization. MXGP 2020 is not totally without improvements over last year’s game, but those improvements are so few and far between that it’s hard to recommend the game to anyone outside of the most hardcore Motocross enthusiasts out there. At the very least, a follow-up should be on-par with the game it’s succeeding. Typically, follow-up games are expected to improve on their predecessors in every way.
